![]() ![]() The game is based on a custom engine which itself is based on the YORG.io 3 game engine (Actually it shares almost the same core). If you want to add a new feature or in generally contribute I recommend to get in touch on Discord in advance, which largely increases the chance of the PR to get merged: Code If the feature is useful but only to a fraction of players, or is controversial, I recommend making a mod instead. I will only accept pull requests which add a benefit to a large portion of the player base. ![]() With a single click it will start a workspace and automatically: You can use Gitpod (an Online Open Source VS Code-like IDE which is free for Open Source) for working on issues and making PRs to this project. The documentation for creating mods can be found here, including a bunch of sample mods. If you want to disable them, modify src/js/core/config.js. Notice: This will produce a debug build with several debugging flags enabled. Run yarn and then yarn gulp - it should now open in your browser.Install Java (required for texture packer).I will then have a look (This can take days or weeks) and convert it to trello, and comment with the link.If not, check if it's already reported here:.See if it's already there - If so, vote for it, done.Ask in #bugs / #feedback / #questions on the Official Discord if you are not entirely sure if it's a bug.Reporting issues, suggestions, feedback, bugs Official Discord Your goal is to produce shapes by cutting, rotating, merging and painting parts of shapes. This is the source code for shapez, an open source base building game inspired by Factorio. We are currently working on a successor to shapez, with 3D Graphics, Exploration, Layers, Mass transport, New Shape Mechanics, Research and a lot more! Be sure to check it out: ![]()
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